Hi, my name is Reefat Bakht!
I am a current MSc Computer Games Technology student at City, University of London - and a BSc Maths graduate from the University of Bristol. I've spent 2 and a half years as a software developer (using C# and SQL), 3 months in a software development graduate scheme, and 6 months as an IT Support Analyst (providing Hardware, Software and Network support). I also spent over 3 years tutoring Maths to A-Level students part-time, before starting my journey as a game developer.
I'm looking to land a Gameplay Programming job where I can help create something special, and I am dedicated to a career in this direction. In particular, I am interested in AAA Gaming and expanding my skillset to Unreal Engine development and improved C++ programming knowledge.
My Game Dev skillset consists of: ability to code game demos with various gameplay features using (in order of expertise): C++/C#/Java, OpenGL, Unity, GLSL/Shader programming, Computer Graphics programming, Audio design with FMOD, Deep Reinforcement Learning & Python.
From a non-technical perspective: implementing interesting and creative game design, idea generation, communication, proactiveness and (the naughty word) "passion", problem solving and prioritising raw understanding over memorisation.
What I love about gaming is the unforgettable world building and fantasy of it, simple but effective gameplay systems, turn-based JRPGs, mind-bending puzzles, the strangeness, the morals and the meaning it provides, and the grand feeling of adventure.
My favourite games of all time include: Sekiro, Final Fantasy 9 and 10, Super Mario World, Braid, Phoenix Wright, Ghost Trick, 999, Ever17, MGS2, Metroid Fusion, Zelda: Minish Cap, Chess and Tetris.